Aeromancers could harness the wind and direct it to their whims in battle. While a powerful gust could potentially rip through an enemy and kill them, Aeromancers were much better at pushing and tossing enemy soldiers around, effortlessly knocking them out of order and disrupting any formation they had.
|Flight||Dodges most melee attacks, extremely vulnerable to ranged attacks|
|Stagger||Enemy must recover when hit by ranged attack|
|Long Range||Double the range of other archers|