Hyrule Conquest is a Real-Time-Strategy mod for 0 A.D., created by Chasen Lindsey. Announced in July 2017, it is the successor of Hyrule: Total War, moving from the Medieval 2 Total War engine to 0 A.D's Pyrogenesis engine.
Factions[]
Main article: Faction
Units[]
Main article: Units
Buildings[]
Main article: Buildings
Maps[]
Main article: Maps
Gameplay[]
Much like 0 A.D., Hyrule Conquest is a Real Time Strategy game based around the construction of bases and units and the collection of resources, in the vein of the Age of Empires or Starcraft series. Gameplay is centered around Matches that can support up to 8 Human or CPU players, in which players expand their base and create unit to explore, harvest resources, and fight rival players to complete a map-based objective such as defeating all the other players, capturing and holding a relic, or being first to construct a Wonder.